The MA in Innovation in Practice featured in NCUB report

The MA in Innovation in Practice at Goldsmiths Design, whose programme leader is Mike Waller, is the subject of a case study in the first annual “State of the Relationship” report of collaboration between universities and businesses, released by the National Centre for Universities and Business (NCUB).

“The MA Innovation in Practice and the Post Graduate Innovation Apprenticeships both offer unique ways of leveraging university teaching expertise, innovation, and a hands-on approach to collaboration and consultancy”, is the conclusion of the article, which you can read in full at page 26 of the report.

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Countdown to the Undergraduate show “MATTER”: 22 days left

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This year’s Undergraduate Design show, MATTER, is approaching fast! The opening night, for industry and press viewing, is 29 May, starting 6 pm, and the exhibition will be open to the public on 30 May-2 June at Dray Walk, 91 Brick Lane in London (postcode E1 6QL).  The invitation to the show can be seen in the above picture.

At the 2014 show, even the tables used for the exhibition are designed by students, and amongst the nice things awaiting visitors at the show are a cinema space for watching videos and a sponsorhip from Hop Stuff Brewery. The in-development website for MATTER can be found here, and don’t forget you can follow the preparations for the show on Facebook and Twitter in the meantime.

Skin in what game? Working at the intersection of Art, Science and Design

The Department of Design and the Interaction Research Studio are pleased to announce a talk by Simon Penny, at 2pm on Thursday 8 May, in room 314 of the New Academic Building .

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“The creation and development of custom computational/interactive technologies for cultural and aesthetic ends demands an almost psychotic complexity of clashing criteria, sensibilities and skillsets. Arguably the most important skills in this mix are the balancing of them all, and the determination of salience. In this talk I will explore these issues, taking video documentation of projects spanning 25 years as examples.”

 “Simon Penny is an Australian practitioner in the fields of Digital Cultural Practices, Embodied Interaction and Interactive Art. His practice has included artistic practice, technical research, theoretical writing, pedagogy and institution building. Over the last twenty-five years, he has made interactive and robotic installations which address critical issues arising at the intersection of culture and technology, informed by traditions of practice in the arts including sculpture, video-art, installation and performance; and by theoretical research in enactive and embodied cognition, ethology, neurology, phenomenology, human-computer interaction, ubiquitous computing, robotics, critical theory, cultural and media studies.” (From Simon Penny’s website.)